.. _CMessageColorUpdate Class: ========================== CMessageColorUpdate Class ========================== .. toctree:: :maxdepth: 1 .. note:: See :ref:`CMessage\ Methods` for methods that are shared by all Message classes. Only the additional methods specific to each class are documented here. ---- .. _CMessageColorUpdate_Methods: Methods --------------- +-------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | **Name** | **Description** | +-------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CMessageColorUpdate\:\:CMessageColorUpdate` | Event message for this class | +-------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ ---- .. _CMessageColorUpdateCMessageColorUpdate: CMessageColorUpdate\:\:CMessageColorUpdate ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: void CMessageColorUpdate::CMessageColorUpdate( CGameSprite* pSprite, long caller, long target); **Parameters** * :ref:`CGameSprite`\* *pSprite* - pointer to game sprite object * ``long`` *caller* - * ``long`` *target* - **Remarks**